Hi,
What is the suggested method to change a pending request, and make it earlier than previously requested, without closing and reopening the session?
For example,...
Hi,
I am using a custom pcb with a nRF51422 chip, and trying to setup ANT communication between 2 modules, but the sd_ant_channel_id_set call returns an invalid address...
Hi,
To use bidirectional continuous scanning mode in ANT, I have to transmit Extended Broadcast/Acknowledged/Burst messages using ANT Msgs 0x5D, 0x5E, and 0x5F (ANT Message...
We are preparing to get BT qualification for our product, developed with the 6 stack now, however want to update to 7 when it is finally released. A comment from the testing...
What is the best way to minimize transfer in progress errors when trying to send ANT messages? I am using the S310 stack on an nRF51422. I have a busy ANT channel that is...
Em::Blocks supports now the nRF51 devices from Nordic. You can select in the new project wizard which device family (51422 or 51822) and if soft devices are needed or not.
The templates for the softdevices…
Since I wrote about CrossWorks a few weeks ago, several people have mailed me and asked me if I have any sample projects. I didn't, so I just created some.
I've created projects which build blinky_example…
Updated version here (21.04.15): https://devzone.nordicsemi.com/tutorials/7/development-with-gcc-and-eclipse/
I have noticed that there have been several questions on development with Eclipse and GCC…
Atomwear is a micro, modularized, open source, wearable BLE device for DIYers. It makes any BLE(Bluetooth Low Energy) projects easier
Overview - What’s the Atomwear?
Atomwear is a BLE product based…
You may have a nRF51 chip that is "bricked" and both nRFGo Studio and nrfjprog recover option doesn't work. You can try to use J-link Commander to recover. In some case, J-link Commander showed that it…
I created this blog post to document the bugs reported on nRF51 SDK v6.0.0
The workaround for each bug would also be provided here as a temporary solution before the bug is fixed in the future release…