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TIMER1 compare not triggered for CC=0x00

I am using a TIMER1 compare event to generate an interrupt. Generally the code all works fine, but I have noticed some strange behaviour when loading the CC register with 0x00. If the timer is allowed to run freely and overflow, then it is possible to generate a compare event when the timer rolls-over to 0. No problem there. But then I tried to limit the maximum timer count using;

NRF_TIMER1->SHORTS |= TIMER_SHORTS_COMPARE2_CLEAR_Enabled << TIMER_SHORTS_COMPARE2_CLEAR_Pos;
NRF_TIMER1->CC[2] = T1_TICKS_MAX;

My understanding is that this should cause the timer to reset to zero when it hits the value in CC2 (T1_TICKS_MAX). However, when I do this I no longer get any compare events generated for CC=0x00. Any other CC value less than or equal to T1_TICKS_MAX works fine.

This seems a bit unexpected to me. Is this normal behaviour? Or do I perhaps have a bug in my code somewhere?

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  • I am not sure what you are trying to achive here. Why do you need SHORT to clear timer in this case? What is the value of T1_TICKS_MAX? if it is 0XFFFF Then you do not need that short, it will overflow and the next counter value will be zero anyway.

    If you enable clear_short at 0XFFFF, i think the short logic conflicts with the event logic at the same HFCLK cycle and looks like the event is missed. In my opinion, this is expected to be unpredictable in this case.

  • when you change the roll over value, you need to fix all compare channels like you change CC1 value from 0 to 1, you need to increase CC2 by 1 (with modulo). This should be enough for your case. If i am not wrong, then you are designing a real time scheduler, which accepts scheduling request and then add offset to the compare channel. Adding 1 to fix the jitter should not cause problem. when you fix the roll over value from 0XFFFD to 0XFFFE, you should decrement 1 from other compare channels

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  • when you change the roll over value, you need to fix all compare channels like you change CC1 value from 0 to 1, you need to increase CC2 by 1 (with modulo). This should be enough for your case. If i am not wrong, then you are designing a real time scheduler, which accepts scheduling request and then add offset to the compare channel. Adding 1 to fix the jitter should not cause problem. when you fix the roll over value from 0XFFFD to 0XFFFE, you should decrement 1 from other compare channels

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