Hi, in the example bootloader in sdk 7.2, there is an assembly code block in SVC_Handler, in dfu_ble_svc.c.
I found that the offset in line:
LDR R0, [R1, #24]
always...
In nRF51 SDK 7.1.0, there is a c header file using c++ keywords operator .
Here is a snippet of components/ble/ble_racp/ble_racp.h using the keywords.
/**@brief Record...
I want to make sure I'm far from ever having a stack overflow event. Is there a way in the IDE or elsewhere to monitor this risk? The map file produced after a build?
I am working on BLE. I have created a service using read property(services_set_barometer_service_barometer_data(void *src, int size))
After connection is set-up i am calling...
Hello, I'm using the nRF51822 and tried the HID Keyboard Application (S110, ble_app_hids_keyboard) example. (Nordic\nrf51822\Board\nrf6310\ble\ble_app_hids_keyboard )
The...
In the last few years, the field of IoT and especially smart home applications has seen a near exponential growth in both customizable protocols and out-of-the-box applications which everyone and their…
The nRF Connect for Visual Studio Code (VS Code) lets you develop, build, and debug applications based on the nRF Connect SDK using the VS Code Integrated Development Environment (IDE).
Objectives
The objective of this blog is to guide the user in the optimization of power on the nRF5340 SoC. The goal is to understand what is needed from a software, hardware, and system level design to…
The Bluetooth Core Specifications v5.3, released mid-July 2021, is the latest version of Bluetooth, the number one short-range wireless protocol. This new version introduces several features enhancements…
MIDI is a well-known protocol used by musical instruments to communicate. A typical modern application is connecting a musical keyboard to a DAW, letting you record directly into software and edit your…
During the development of nRF5340 - a chip that may power your next headphones or gaming mouse - an important question came up: can it run the classic game Doom? A fully functional version of the game…